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Physics Programming

  • Writer: Clarence Ng Min Teck
    Clarence Ng Min Teck
  • Jun 13, 2020
  • 1 min read

Updated: Oct 25, 2021

Custom Engine using open dynamic https://www.ode.org/ and physx https://github.com/NVIDIAGameWorks/PhysX Generate collision geometry and filterlist


Collision testing on trimesh geometry


Sample collision response


Unreal Engine


Sample code of magnetism technique with force (self learn from Udemy)

more content to be add later ...


 
 
 

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