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Rendering Programming

  • Writer: Clarence Ng Min Teck
    Clarence Ng Min Teck
  • Oct 10, 2021
  • 1 min read

Updated: Oct 11, 2021

OpenGL

Point and spot light

Point light cpp

Spot light cpp

Light calculation in frag sample code

Shadow map and omni shadow map

Shadow map cpp


Omni shadow map cpp

Sample code of shadow rendering pass

Shadow factor calculation

Ommi shadow map vert, frag and geom


Vulkan


Content to be update...


DirectX


Content to be update...


 
 
 

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